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1. Can you Remote Repair your Drones? - in EVE New Citizens Q&A [original thread]
It's nice because you can remote repair your drones, even though your remote repair drones can't rep yourself.
- by Tank Charlie - at 2009.11.15 04:41:00
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2. Tracking Disrupters Please Explain. - in Ships and Modules [original thread]
Originally by: captcommunic Yeah but that would either make me un-cap stable or lower my DPS. As I would have to remove either a cap rechanger or a damage mod. They would lower your DPS? How good is your DPS when the target is out of ...
- by Tank Charlie - at 2009.11.12 05:09:00
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3. Jump Fuel Conservation Question - in Skill Discussions [original thread]
Originally by: Betaray1 The jump portal generation skill itself effects the amount of strontium needed to activate the portal in the first place, not for when ships jump though. The titan jump portal is the only one that uses strontium, ac...
- by Tank Charlie - at 2009.11.11 19:23:00
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4. Jump Fuel Conservation Question - in Skill Discussions [original thread]
Agony with a titan? We only fly T1 frigs.
- by Tank Charlie - at 2009.11.10 21:49:00
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5. Huginn vs Rapier - in Ships and Modules [original thread]
Yeah, the strength of the Rapier is the covops cloak. You can dictate range of the engagements to make sure you're comfortably outside the target's damage range before uncloaking and tackling. Depending on the docking range of the station you're c...
- by Tank Charlie - at 2009.11.10 21:39:00
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6. skill moniter for ipodtouch/iphone - in Skill Discussions [original thread]
Another Capsuleer fan here as well.
- by Tank Charlie - at 2009.11.10 07:48:00
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7. Jump Fuel Conservation Question - in Skill Discussions [original thread]
Originally by: Sigras Does this skill lower the cost of bridging with a Titan/Black Ops Ship? It lowers the fuel quantity (isotopes) needed to jump the Black Ops to the cyno, but does not affect the fuel quantity needed to jump other s...
- by Tank Charlie - at 2009.11.10 07:41:00
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8. Rook PvP - in Ships and Modules [original thread]
Originally by: W0wbagger lol yeah I guess a cloak could be good for null but i was thinking of something that begins with e... and ends with xpanded probe launcher... Yeah, I'd prefer the probe launcher over a cloak as well. Get the ...
- by Tank Charlie - at 2009.11.10 07:32:00
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9. jump portal generator - in Ships and Modules [original thread]
Ecky pretty much hit it, but the jump portal created is "covert" only in that the only ships that can pass through it must be capable of fitting a covert ops cloak. This means covops frigs, stealth bombers, force recons, and blockade runners can p...
- by Tank Charlie - at 2009.11.10 07:26:00
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10. Cov ops jump portal - in Ships and Modules [original thread]
If you're asking whether you can covert jump portal from lowsec/nullsec into highsec, then no. The destination end of the jump portal requires a cyno, and cynos (including covert cynos) can't be fired off in highsec space. You can position your B...
- by Tank Charlie - at 2009.11.10 07:20:00
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11. Freighters and low-sec, 0.0-sec... - in Warfare & Tactics [original thread]
Originally by: AIDSth3STDeath Don't fly it solo. What he said. It's all about scouts/support and patience.
- by Tank Charlie - at 2009.11.10 06:57:00
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12. Orca Corporate Hangar - in Ships and Modules [original thread]
Originally by: Drahreg Not not really. Access to the corporation-hangars is only possible for corps-members according to their corporation(station)hangar rights. Access for fleet members who are not in the corp is only possible for the mai...
- by Tank Charlie - at 2009.08.06 12:51:00
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13. Hunting Pirates - in Warfare & Tactics [original thread]
Originally by: Saint VII This is everyone's advice and, having tried it, this was my experience: the only pirates we could find, after an hour or so of hunting, were in fully decked-out T2 heavy assault cruisers and interdictors. I never s...
- by Tank Charlie - at 2009.08.05 04:48:00
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14. Newbie question about blockade runners - in Warfare & Tactics [original thread]
I like Rad's suggestions for the BR, but will say I tend to run an istab instead of 2x nanos (one 1 stab and 1 nano) for a little kick to the align times. Otherwise, that's some very detailed suggestions and +1 on the scout!
- by Tank Charlie - at 2009.08.05 04:37:00
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15. Killboard Problem - in Warfare & Tactics [original thread]
Like Knifee said, the only time I've seen that problem is when I had the wrong corp id set. One my first install, something about the automatic lookup failed and the corp id suggested was 1 digit off what I should be using, so I saw the same sympt...
- by Tank Charlie - at 2009.08.05 04:24:00
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16. Black Ops History 7/27/09 DNS - in Warfare & Tactics [original thread]
These Black Ops ops are cool. Thanks for posting the write up and good job!
- by Tank Charlie - at 2009.08.05 04:20:00
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17. Can't Find the Beacons in the Mission... - in Missions & Complexes [original thread]
Do you have Large Collidable Object checked on your overview as well?
- by Tank Charlie - at 2009.08.04 13:39:00
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18. One man POS - in Science and Industry [original thread]
Are you blue to the locals? If not, expect someone to come along and knock it down.
- by Tank Charlie - at 2009.08.04 01:50:00
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19. POS Costs - in Science and Industry [original thread]
Edited by: Tank Charlie on 03/08/2009 20:55:18 Check this link .
- by Tank Charlie - at 2009.08.03 20:54:00
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20. Any suggestions for PVP? - in Ships and Modules [original thread]
Originally by: Soporo Then jump in some Minmatar frigs and cruisers. New pvp'ers should start out in small stuff anyway, for many reasons, and you need to learn how turrets work. Oh, and enjoy not dragging ass around at 124 kps. This. ...
- by Tank Charlie - at 2009.08.03 20:29:00
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